Friday, September 26, 2025

0000 0001 0000 0110

Interactive Analysis: ESP32 Programming Methodologies

How Gemini turned "Brute strength" into "Elegant code"

Awhile back I did a Little Bin project which worked fine until our TelCo (Optus, based in Singapore) decided to nuke it's network (and kill a few people in the process. I got off lightly, but still had some issues with compiling (library updates and some code noodling required), hardware access (the ESP32-S3 was literally in a little bin!) and finally some code snafus which Gemini helped me sort out. See below for Gemini's analysis, and see my github site (https://github.com/bovineck/LittleBin/tree/main) for the code. Video below!

Interactive Analysis

An exploration of two ESP32 programming methodologies, highlighting why the implementation approach is more critical than the library choice.

The Crucial Distinction: Library vs. Methodology

This is the most important concept to understand. While the first code file used a "non-blocking" library, its implementation was fundamentally blocking. Conversely, the second file used a simpler "blocking" library but implemented a brilliant non-blocking methodology, making its overall approach far superior.

File 1's Problem

The `ESPAsyncWebServer` library is powerful and non-blocking, but the code's use of `while` loops and `delay()` for tasks like connecting to WiFi and NTP effectively **froze the microcontroller**. This prevented it from doing anything else and negated the library's primary advantage. It's a classic case of using a powerful tool incorrectly.

File 2's Strength

The `WebServer` library is simpler, but the programmer's decision to use a **state-based, `millis()`-driven approach** allowed the program's main loop to run continuously. This non-blocking methodology ensures all tasks are managed concurrently, leading to a much more stable and responsive system.

Side-by-Side Comparison

Explore the four key differences in approach below.

Approach 1: `ESPAsyncWebServer`

This non-blocking, event-driven library is powerful. Like a modern waiter handling multiple tables at once, it doesn't wait for one task to finish before starting another. However, its benefits were undermined by blocking code elsewhere in the program.

// Event-driven handlers are set up once
server.on("/", HTTP_GET, [](AsyncWebServerRequest* request) {
  request->send(200, "text/html", index_html);
});

server.on("/", HTTP_POST, [](AsyncWebServerRequest* request) {
  // Logic to handle form data
});

Approach 2: `WebServer`

This standard library is simpler but blocking. Like a traditional waiter who serves one table at a time, `server.handleClient()` must be called constantly in the main loop, otherwise the server becomes unresponsive.

// Must be called in every loop iteration
void loop() {
  server.handleClient();
  // Other non-blocking code...
}

Approach 1: Blocking with `delay()`

The code relies on `delay()` and `while` loops that halt the entire program. While waiting for WiFi to connect, the ESP32 can do nothing else—it can't serve web pages or update LEDs. This is known as "blocking" and is highly inefficient.

void initWiFi() {
  while (WiFi.status() != WL_CONNECTED) {
    delay(100); // Program is FROZEN here
    // No other tasks can run.
  }
}

Approach 2: Non-Blocking with `millis()`

This approach avoids `delay()` entirely. It uses `millis()` to check if enough time has passed to perform a task. The main `loop` runs thousands of times per second, ensuring all tasks are managed concurrently and the system remains responsive.

void loop() {
  unsigned long currentMillis = millis();
  if (currentMillis - lastCheck >= interval) {
    lastCheck = currentMillis;
    // Perform a non-blocking task...
  }
}

Approach 1: Restart on Failure

The error handling is blunt: if a connection fails after a set number of tries, the device reboots with `ESP.restart()`. This is disruptive, causing several seconds of downtime and losing any temporary state.

if (numtries > wifitries) {
  numtries = 0;
  ESP.restart(); // Forces a full reboot
}

Approach 2: Graceful Retries

This method is far more graceful. If the connection is lost, it continuously tries to reconnect in the background while signaling the failure with a visual indicator (blinking LEDs). The rest of the system remains fully operational.

if (WiFi.status() != WL_CONNECTED) {
  isWifiConnected = false;
  signalFailure(); // Calls a non-blocking function
}

Approach 1: Redundant Logic

The same logic for flashing LEDs is duplicated in multiple functions (`initWiFi()`, `GetLocalTime()`). This makes the code harder to read, maintain, and debug, as a change in one place must be remembered in others.

// In GetLocalTime()...
while (!getLocalTime(&timeinfo)) {
  // ... LED flashing code ...
  delay(100);
}
// Same logic exists in initWiFi()

Approach 2: Modular Functions

The code is broken down into small, reusable, single-purpose functions like `signalFailure()` and `handleRoot()`. This modular approach makes the code clean, easy to understand, and simple to extend with new features.

// A reusable, single-purpose function
void signalFailure() {
  // Logic for blinking LEDs
}
// Called from anywhere it's needed

Visualizing Concurrency

This diagram illustrates the "Delay is Death" principle. The blocking loop gets stuck on long tasks, while the non-blocking loop handles multiple tasks concurrently, leading to a responsive system.

❌ Blocking Loop Execution

Start Loop

Begin checking tasks...

Attempting WiFi Connect...

Program is FROZEN. Waiting for 3 seconds...

Handle Web Request

Cannot run. Blocked by WiFi task.

Update LEDs

Cannot run. Blocked by WiFi task.

✔ Non-Blocking Loop Execution

Check WiFi Status

Is it time? Yes. Check and move on. (1ms)

Handle Web Request

Any requests? No. Move on. (1ms)

Update LEDs

Is it time? Yes. Update and move on. (1ms)

Check NTP Time

Is it time? No. Move on. (1ms)

Loop repeats thousands of times per second.

This interactive analysis demonstrates that a non-blocking methodology is key to creating robust and responsive embedded applications.

Monday, September 8, 2025

0000 0001 0000 0101

Leaving Lepidoptera

A quick(ish) video about modifying a little butterfly toy. Just to make a nice change from all the coding!

I hope that you enjoy the change of pace - regular programming will resume shortly!



Monday, September 1, 2025

0000 0001 0000 0100

ESP32-C6 Solar Powered WiFi Extender

I have been tinkering with Solar Power and WiFi for a while now - and the arrival of some new solar panels and the tiny Seeed Studio ESP32-C6  prompted me to put together a prototype for testing.

I also decided to (briefly) use an IP2312 charging module - but as you will see in the video below it didn't really work out for me - more exploration required at this point!

Another snag was that the little board needed a software coded switch to activate the external antenna, and so I had to insert that code into the project, and ended up creating my own github folder with the tweaks, including compiled binary files if you want to just lock and load the code.

// Added by OneCircuit (and Gemini AI) on Tue 12 Aug 2025 14:49:14 AEST
// https://www.youtube.com/@onecircuit-as

#include "driver/gpio.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"

// Define GPIO pin numbers
#define ESP32C6_WIFI_ENABLE_PIN  GPIO_NUM_3
#define ESP32C6_WIFI_ANT_CONFIG_PIN GPIO_NUM_14

void initialise_ext_antenna(void) {
    // Configure GPIO pins as outputs
    gpio_reset_pin(ESP32C6_WIFI_ENABLE_PIN);
    gpio_set_direction(ESP32C6_WIFI_ENABLE_PIN, GPIO_MODE_OUTPUT);

    gpio_reset_pin(ESP32C6_WIFI_ANT_CONFIG_PIN);
    gpio_set_direction(ESP32C6_WIFI_ANT_CONFIG_PIN, GPIO_MODE_OUTPUT);

    // Set pin levels
    gpio_set_level(ESP32C6_WIFI_ENABLE_PIN, 0); // Activate RF switch control (LOW)

    // Delay
    vTaskDelay(pdMS_TO_TICKS(100)); // Use a FreeRTOS delay function

    gpio_set_level(ESP32C6_WIFI_ANT_CONFIG_PIN, 1); // Use external antenna (HIGH)
}

This is a version of the ESP32 router code found at:

https://github.com/dchristl/esp32_nat_router_extended, which in turn is a version of the code found here:

https://github.com/martin-ger/esp32_nat_router

I also slightly modified the partitions csv file to work with the ESP32C6, and added a file of the commands I used to load the binaries using esptool.py

Also thanks to Gemini AI who came in after three days of me banging me head against a wall trying to merge two coding platforms and sorted out the last little hiccups in my code.

Finally, for LOLS, I moved from the Arduino IDE to Visual Code Studio with PlatformIO and ESP-IDF extensions running - it's own little adventure in the end.

The whole project taught me a great deal about all of these components - hardware, software, tweaking and even some antenna rabbit holes!

Enjoy and please leave a comment if you have a moment!




Tuesday, August 5, 2025

0000 0001 0000 0011

Changing the workflow after 6 years!

It's funny how you can do something for so long without realising that it's a bit kooky!

For years I've been making various flavours of the "candle project" and each time I spend W-A-Y too long poking about in the cupboard for all the components (and swearing a bit as well).

Recently I took delivery of a new "super capacitor" PCB (gerbers available here) based version of this project, and I was once again contemplating gathering all the components when...it suddenly occurred to me to make up a specific project box.

Game changer!

So the video below is both a testament to my stupidity and a nod to the concept of project file boxes. Enjoy - it's a long one so go get your favourite beverage before clicking!



Wednesday, July 23, 2025

0000 0001 0000 0010

Orange Pi RV2 in a "work" environment

Last time we looked at the RV2 it was for LOLS, but I would really like to have a screen and 'puter in the lab/work area for music, internet, conferencing, video capture, etc., - so in this video I house the beast in a case and sling it up on the wall in front of my workbench.

Short story 'tis true - but another great addition to the channel workflow. Check it out in the video below.



Tuesday, June 17, 2025

0000 0001 0000 0001

Orange Pi RV2 Risc-V based SBC

Well it's 2025 and apart from craziness erupting all over the planet the big news is RISCV continues to impress the punters with it's speed, reliability and efficiency.

Orange Pi are now officially on the RISCV bandwagon which means of course so am I, with a delivery recently of the RV2 single board computer.

It's a lovely piece of kit and in the video below I take it for a spin and hook it up to a touch screen via the Ubuntu sanctioned OS image.

Only one hiccup - the EMMC card needs to be loaded via the OS, not from the image itself. It's a minor issue that I was easily able to solve (in fact I over complicated the whole thing a bit - as usual).

Sit back and enjoy - and please like and subscribe!



Saturday, May 31, 2025

0000 0001 0000 0000

It works! Super Caps for the win...

It's 0000 0001 0000 0000, or in other words a momentous binary moment of 256 videos for this channel, and...

After around 5 years of development I'm so happy to report that one of my long term projects has been converted from the energy source of a rechargeable (NiMH) battery to a super capacitor.

It seemed unlikely at the outset of this endeavour as there were four major miracles that needed to happen.

1. How to charge a super capacitor to 3.8V from a QX5252 that is used to charging a 1.2V NiMH battery? See this video for the - partial - solution.

2. Is it possible for a super capacitor to run a micro-controller for any significant length of time? See this video for the answer.

3. How does a micro-controller with no ADC determine if there is no sunshine about? See this video for the answer.

4. And finally - putting all of these components together in a fake "candle"? Will that even work? Well, see the video linked below.

Here is the final(ish) code:

/*
  Super Capacitor Candle with Three PWM

  Pseudo-random flickering to simulate a candle. Output is
  via 3xPWM channels, variables can be changed to
  alter the simulation.

  Code includes checking to see if there is light and
  sleeping during the day while the capacitor is charging.

  Tue 27 May 2025 14:13:42 AEST

  DEVICE = PFS154
  F_CPU = 50000 Hz
  TARGET_VDD = 3.8 V
       _________
      /         |
  1--|VCC    GND|--8
  2--|PA7    PA0|--7
  3--|PA6    PA4|--6
  4--|PA5    PA3|--5
     |__________|


PAC = 0b00000000 all inputs as standard

                output           off              on          pullup
                ------           ---              --          ------
pin 2 PA7 PAC = 0b10000000, PA = 0b10000000, PA = 0b00000000, PAPH = 0b10000000
pin 3 PA6 PAC = 0b01000000, PA = 0b01000000, PA = 0b00000000, PAPH = 0b01000000
pin 4 PA5 PAC = 0b00100000, PA = 0b00100000, PA = 0b00000000, PAPH = 0b00100000
pin 5 PA3 PAC = 0b00001000, PA = 0b00001000, PA = 0b00000000, PAPH = 0b00001000
pin 6 PA4 PAC = 0b00010000, PA = 0b00010000, PA = 0b00000000, PAPH = 0b00010000
pin 7 PA0 PAC = 0b00000001, PA = 0b00000001, PA = 0b00000000, PAPH = 0b00000001

*/

// libraries needed
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>

#include "../auto_sysclock.h"
#include "../delay.h"
#include "../device.h"
#include "../easy-pdk/calibrate.h"

uint16_t myrand = 2901;  // happy birthday

// initialise variables
uint8_t slowcounter = 0;
uint8_t medcounter = 0;
uint8_t fastcounter = 0;
uint8_t slowstart = 0;
uint8_t slowend = 0;
uint8_t medstart = 0;
uint8_t medend = 0;
uint8_t faststart = 0;
uint8_t fastend = 0;
uint8_t faster = 0;

// variables for different types of flicker - change to suit!
const uint8_t percentnormal = 82;     // cutoff for normal/calm
const uint8_t percentsputter = 20;    // cutoff for sputtering/normal
uint8_t flickdelay = 40;              // initial speed of flicker
const uint8_t flickdelaysputter = 9;  // "sputtering" activity
const uint8_t flickdelaynormal = 40;  // "normal" activity
const uint8_t flickdelaycalm = 95;    // "calm" activity
uint8_t choosearray = 1;              // normal waves
uint8_t delaycounter = 50;
uint8_t delaydelay = 20;

bool sunshine = false;  // is the sun shining?

// can change these too if you want to play with the candle
uint8_t waves[9][4] = {
    {4, 6, 40, 50},      // sputter flicker waveslow
    {6, 8, 50, 80},      // sputter flicker wavemed
    {8, 10, 110, 130},   // sputter flicker wavefast
    {15, 25, 60, 100},   // normal flicker waveslow
    {10, 25, 110, 140},  // normal flicker wavemed
    {20, 25, 100, 120},  // normal flicker wavefast
    {40, 60, 100, 140},  // calm flicker waveslow
    {50, 70, 120, 160},  // calm flicker wavemed
    {70, 80, 140, 180}   // calm flicker wavefast
};

bool fastup = true;
bool slowup = true;
bool medup = true;

void mydelay(uint8_t counter) {
   for (uint8_t thiscount = 0; thiscount <= counter; thiscount++) {
      _delay_us(1);
   }
}

// my random routine that hasn't changed for years!
uint16_t gimmerand(uint16_t small, uint16_t big) {
   myrand ^= (myrand << 13);
   myrand ^= (myrand >> 9);
   myrand ^= (myrand << 7);
   if (abs(myrand) % 13 == 0) {
      myrand = myrand - 23;
   }
   if (abs(myrand) % 17 == 0) {
      myrand = myrand + 11;
   }
   return abs(myrand) % 23 * (big - small) / 23 + small;
}

void getnewslow(uint8_t whicharray) {
   slowstart = gimmerand(waves[whicharray][0], waves[whicharray][1]);
   slowend = gimmerand(waves[whicharray][2], waves[whicharray][3]);
}

void getnewmed(uint8_t whicharray) {
   medstart = gimmerand(waves[whicharray + 1][0], waves[whicharray + 1][1]);
   medend = gimmerand(waves[whicharray + 1][2], waves[whicharray + 1][3]);
}

void getnewfast(uint8_t whicharray) {
   faststart = gimmerand(waves[whicharray + 2][0], waves[whicharray + 2][1]);
   fastend = gimmerand(waves[whicharray + 2][2], waves[whicharray + 2][3]);
   faster = gimmerand(2, 6);
}

// interrupt triggered when the sun goes away, voltage of small
// capacitor is drained
void Interrupt(void) {
   __disgint();  // disable global interrupts
   INTEN = 0;    // disable all interrupts
   INTRQ = 0;
   sunshine = false;
   __engint();  // enable global interrupts
}

// compares the cap voltage with the internal voltage
bool checksolar(void) {
   uint8_t compresult = 0;          // initially a byte
   compresult = GPCC & 0b01000000;  // mask the result output
   compresult = compresult >> 6;    // shift it to the least significant bit
   sunshine = (bool)compresult;     // cast result as a boolean
   return sunshine;
}


void candlingon() {
   PAC = 0b00110001;
   PA = 0b00000000;

   // see datasheet
   PWMG1DTL = 0x00;
   PWMG1DTH = 0x00;
   PWMG1CUBL = 0xff;
   PWMG1CUBH = 0xff;
   PWMG1C = 0b10100110;
   PWMG1S = 0b00000000;

   PWMG0DTL = 0x00;
   PWMG0DTH = 0x00;
   PWMG0CUBL = 0xff;
   PWMG0CUBH = 0xff;
   PWMG0C = 0b10100110;
   PWMG0S = 0b00000000;

   PWMG2DTL = 0x00;
   PWMG2DTH = 0x00;
   PWMG2CUBL = 0xff;
   PWMG2CUBH = 0xff;
   PWMG2C = 0b10101010;
   PWMG2S = 0b00000000;

   getnewfast(choosearray);
   getnewslow(choosearray);
   getnewmed(choosearray);
   slowcounter = slowstart;
   fastcounter = faststart;
   medcounter = medstart;

   while (!sunshine) {
      // ramp up slow
      if (slowup) {
         slowcounter++;
         if (slowcounter > slowend) {  // ramp finished so switch boolean
            slowup = !slowup;
         }
      } else {
         // ramp down slow
         slowcounter--;
         if (slowcounter < slowstart) {  // ramp finished so switch boolean
            slowup = !slowup;
            getnewslow(choosearray);
         }
      }

      // ramp up med
      if (medup) {
         medcounter++;
         if (medcounter > medend) {  // ramp finished so switch boolean
            medup = !medup;
         }
      } else {

        // ramp down med
         medcounter--;
         if (medcounter < medstart) {  // ramp finished so switch boolean
            medup = !medup;
            getnewmed(choosearray);
         }
      }

      // ramp up fast
      if (fastup) {
         fastcounter = fastcounter + faster;
         if (fastcounter > fastend) {  // ramp finished so switch boolean
            fastup = !fastup;
         }
      } else {

        // ramp down fast
         fastcounter = fastcounter - faster;
         if (fastcounter < faststart) {  // ramp finished so switch boolean
            fastup = !fastup;
            getnewfast(choosearray);
         }
      }

      // delay + a re-purposed random for ramp speeds
      mydelay(flickdelay + faster);
      delaycounter = delaycounter - 1;

      if (delaycounter == 0) {
         delaycounter = gimmerand(1, 100);
         if (delaycounter > percentnormal) {  // calm
            flickdelay = flickdelaycalm;
            choosearray = 6;
            delaycounter = 100 - delaycounter;
         } else if (delaycounter > percentsputter) {  // "normal"
            flickdelay = flickdelaynormal;
            choosearray = 3;
         } else {  // sputtering
            flickdelay = flickdelaysputter;
            choosearray = 0;
         }
         sunshine = (bool)checksolar();
         delaycounter = delaycounter * delaydelay;
      }

      // finally the actual PWM output
      PWMG2DTL = slowcounter & 255;
      PWMG2DTH = slowcounter;
      PWMG0DTL = fastcounter & 255;
      PWMG0DTH = fastcounter;
      PWMG1DTL = medcounter & 255;
      PWMG1DTH = medcounter;
   }
}

// close down
void candlingoff() {
   PWMG2DTL = 0;
   PWMG2DTH = 0;
   PWMG0DTL = 0;
   PWMG0DTH = 0;
   PWMG1DTL = 0;
   PWMG1DTH = 0;
   PWMG0C = 0b00100000;
   PWMG1C = 0b00100000;
   PWMG2C = 0b00100000;
}

// here is where the uC goes to sleep
void sleepnow() {
   __disgint();                      // disable global interrupts
   MISC |= MISC_FAST_WAKEUP_ENABLE;  // fast wakeup
   PAC = 0;
   PA = 0;
   PAPH = 0xFF;
   PBDIER = 0;          // there is no port B on the -S08 package,
                        // without setting this to 0 the uC will wake unexpectedly
   INTEN = 0b00010000;  // enable comparator interrupt
   INTRQ = 0b00010000;
   __engint();   // enable global interrupts
   __stopsys();  // go to sleep
}

void main() {
   // page 66 datasheet
   GPCC = 0b10010000;
   GPCS = 0b00000011; // sensitivity is affected by bit 0-3
   _delay_ms(100);  // small settle time delay

   while (1) {
      if (!sunshine) {
         candlingon();  // it's dark, start candling action
      } else {
         candlingoff();
         sleepnow();    // it's light, go to sleep
         __reset();     // seems harsh but helps with the flickering anew
      }
   }
}

// Startup code - Setup/calibrate system clock
unsigned char _sdcc_external_startup(void) {
   /* Set the system clock note it is necessary to enable IHRC
   clock while updating clock settings or CPU will hang  */
   PDK_USE_ILRC_SYSCLOCK(); /* use ILRC 55kHz clock as sysclock */
   PDK_DISABLE_IHRC();      /* disable IHRC to save power */
   EASY_PDK_CALIBRATE_ILRC(F_CPU, TARGET_VDD_MV); // Makefile has these values
   /*
   DEVICE = PFS154
   F_CPU = 50000
   TARGET_VDD_MV = 3800
   TARGET_VDD = 3.8
   */
   return 0;  // Return 0 to inform SDCC to continue with normal initialization.
}

Apologies for the non-standard circuit diagram rendered by hand!

And here is a picture of the final product.

If you think this is awesome - like I do - please share widely as feedback on this sort of breakthrough is a really important part of the development of these ideas into future projects.